hope its something simple stupid, but I am spiing my wheels.
I have a Surface Pro 4, Windows 10 and using Visual Studio 2013 Professional.
Developing WPF using C# 4.5.
I am trying to do a simple camera capture to save an image without resorting to other 3rd party libraries I have no control over.
I started with https://msdn.microsoft.com/en-us/library/windows/apps/windows.media.capture.cameracaptureui.aspx CameraCaptureUI class
I then found this link https://www.etealcoding.com/?p=183 How to use specific WinRT API from Desktop apps I tried going through all the steps as outlined and getting errors associated with
await ... have a suitable GetAwaiter method.
So, I looked up about asynch and await and came across
how and when to use `async` and `await` how and when to use async and await.
So, I scrapped the first camera capture project, started a new, and did that version that has simple thread.sleep delay to show the concept of asynch / await. That part works.
So now, I add back the reference to the project and manually edit to add the
<PropertyGroup>
<TargetPlatformVersion>8.0</TargetPlatformVersion>
</PropertyGroup>
to expose the References expose the Windows / Core per the first link and then getting access to the Windows.Media, Windows.Storage. I add in just the first little bit of code about the CameraCaptureUI and CaptureFileAsync as just a starting point such as...
private async void Camera1()
{
var cameraUi = new Windows.Media.Capture.CameraCaptureUI();
var capturedMedia = await cameraUi.CaptureFileAsync(Windows.Media.Capture.CameraCaptureUIMode.Video);
if (capturedMedia == null)
retu;
MessageBox.Show("Valid Camera");
}
and get a compile error about:
'await' requires that the type 'Windows.Foundation.IAsyncOperation' have a suitable GetAwaiter method. Are you missing a using directive for 'System'?
Also, back to the original Windows version attempt via
private async void Camera2()
{
CameraCaptureUI dialog = new CameraCaptureUI();
Windows.Foundation.Size aspectRatio = new Windows.Foundation.Size(16, 9);
dialog.PhotoSettings.CroppedAspectRatio = aspectRatio;
StorageFile file = await dialog.CaptureFileAsync(CameraCaptureUIMode.Photo);
if (file == null)
retu;
MessageBox.Show("Valid Storage File Captured");
}
I even have System.Runtime and System.RunTime.WindowsRuntime as references to the project but still fail on compile.
What am I missing. I know things change between different versions such as Windows 8.1 and Windows 10, and upgrades to features / libraries, but why await works one way, but not another.
