I found this code for a simple chat server here http://www.ibm.com/developerworks/linux/tutorials/l-pysocks/ and it works using telnet. It works so beautifully and i really want to modify it to have a GUI.
I don't understand how do i have the clients type in the messages through a GUI window instead of the terminal using telnet.I am attaching the code for ease :
import socket
import select
class ChatServer:
def __init__( self, port ):
self.port = port;
self.srvsock = socket.socket( socket.AF_INET, socket.SOCK_STREAM )
self.srvsock.setsockopt<( socket.SOL_SOCKET, socket.SO_REUSEADDR, 1 )
self.srvsock.bind( ("", port) )
self.srvsock.listen( 5 )
self.descriptors = [self.srvsock]
print 'ChatServer started on port %s' % port
def run( self ):
while 1:
# Await an event on a readable socket descriptor
(sread, swrite, sexc) = select.select( self.descriptors, [], [] )
# Iterate through the tagged read descriptors
for sock in sread:
# Received a coect to the server (listening) socket
if sock == self.srvsock:
self.accept_new_coection()
else:
# Received something on a client socket
str = sock.recv(100)
# Check to see if the peer socket closed
if str == '':
host,port = sock.getpeeame()
str = 'Client left %s:%s' % (host, port)
self.broadcast_string( str, sock )
sock.close
self.descriptors.remove(sock)
else:
host,port = sock.getpeeame()
newstr = '[%s:%s] %s' % (host, port, str)
self.broadcast_string( newstr, sock )
def broadcast_string( self, str, omit_sock ):
for sock in self.descriptors:
if sock != self.srvsock and sock != omit_sock:
sock.send(str)
print str,
def accept_new_coection( self ):
newsock, (remhost, remport) = self.srvsock.accept()
self.descriptors.append( newsock )
newsock.send("You're coected to the Python chatserver")
str = 'Client joined %s:%s' % (remhost, remport)
self.broadcast_string( str, newsock )
myServer = ChatServer( 2626 )
myServer.run()
Please guide me as to how I may add in the GUI using tkinter. Should there be separate client script or some thing else?
