خرید بک لینک

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I would like to create a composition node for Blender, which receives e. g. the RenderLayers node's output and iterates over its pixels (if I'm correct, its output is a color value for every pixel) and counts their average color value. Is it possible? More specifically, is it possible for an output color value at a certain position to access color values of an input at any other position that its own?

asked 3 mins ago

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برچسب: نویسنده: استخدام کار تاريخ: سه شنبه 4 اسفند 1394 ساعت: 23:30

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