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So I want to draw a 2D image using OpenGL ES of some shape by drawing one big triangle and then draw additional triangles that go over this triangle such that they cutout the big triangle and result in the desired shape. I'm not sure where to define these additional objects: Do I define them within the class of the original object or do I create new classes for each object?

Thank you

asked 39 secs ago

برچسب: نویسنده: استخدام کار تاريخ: شنبه 14 فروردين 1395 ساعت: 1:59

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